Circle Of Eight

6/27/2009
Outer Space
  • Game Date:
  • Party members: Travis, Faradey, Capt. Hearst (Dave)
  • Place: Alien prime material plane (home of power source), Starship Torrent
  • NPCs: Captain Mike Hearst, Cmdr. Jill Tompson
  • Summary:
    • Fix the planar contamination
    • Starship Torrent responds to distress call
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1/24/2009
Alien Space Adventure
  • Game Date:
  • Party members: Travis, Faradey, Anwar
  • Place: Peleston, Alien prime material plane (home of power source), Starship Torrent
  • NPCs: Capt. Kathon (Romulan), Captain Mike Hearst (Human), Cmdr. Jill Tompson
  • Summary:
    • Fix the planar contamination
    • Return the Power Source
    • Create a paradox to unmake the Chaos Loom
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privacy

” Premium subscribers have the option to restrict who can view their campaigns. Sign up now to make your campaigns private! “

So, we’ll see about that. Also, the maps are on my old computer, still, I believe. I’ll get some up soon-ish. Perhaps Matt can upload somthing until then?

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11/23/2008
  • Game Date:
  • Party members: Travis, Faradey
  • Place: Destin, Hakenum
  • NPCs: Lysander, Garson, Elven Armorer
  • Summary:
    • Get Faradey’s quiver
    • Sell some of Travis’ stuff to Lysander
    • Deliver armor to Bandit King Said Jawad in the SE of Hakenum
    • Fight some demons
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Story info on the Loom of Chaos Warp and Chaos Weft

Tom’s write up about Time Travel and the unmaking of the Loom of Chaos Warp and Chaos Weft. Ironically the email I got this from was from 7/15/08 (hence the date assigned to the Adventure Log Post), but the only reference I could find to it in existing posts was an adventure that Faraday, Travis, and Anwar went on with a game date of Jan 2009. Actual time travel, I’m impressed guys!

Our heroes were successful. The sphere was destroyed. Further, Dandelus revealed that his research has uncovered the method to “un-make” the Loom of Chaos Warp and Chaos Weft: by weaving a paradox it will be destroyed….


-——- - - -- -- - -——— - -- -—— -

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Two days in the future:
An orange light illuminates the cave. Behind the silvered helmet crystal blue eyes search for a trace of something. The man’s movements are precise, disguising the adrenaline that makes his heart beat faster. He never liked being underground, it wasn’t what he signed up for.
Then he had it – " здесь сильн Сигнал. его имею Я. ", he spoke with deep, even voice. From the empty air a quick response came back, " им за последовать смогите мы тогда, подтвердить чтобы того для вы Убеждайтесь. "


--—— -—— -—— -——— -—- -- -- - - - - -——

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Three days in the past:
“Please, can you help us?” Her large brown eyes implored the elderly priest, and his suspicions melted away. This time of night is not a usual time for visitors, but the halfling was alone and seemed in sincere distress.
“What is the trouble?” He asked as he gestured her to come in out of the chill air.
She hesitated before entering, “I’m sorry, I don’t want to leave Master Humbolt alone.”
“Eh? Oh, well bring him in.” Looking out into the night the priest failed to see the halfling’s employer, “Where is he?”
“Right here.” She pointed to the tall camel, who in return spit.
“Ahk, phu… That’s a camel? Where is your master?”
“Sadly, this is the reason I’ve come to you. Master Humbolt’s spell was somehow reflected back upon him during an encounter with a … ghost. The magic changed him into this, and I fear for his well being. He hasn’t a big enough cloak.”
“Cloak? Oh. But- ah, never mind, come in, come in. I’ll make you a warm drink and you can start from the beginning.”


-——- - - -————- - - -———- - - -—————————- -- -—- -

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Right now:
I knew it would be great, I knew it, he thought to himself as he rubbed his hands. Perhaps he still remembered feeling the bones dissolve, but it didn’t dampen his enthusiasm.
I can make it even better. All I need is a better way to hold it, some material that won’t dissolve. Something light, flexible… a material that won’t dissolve…
After a moment his eyes light with a distracted and consuming idea. But to make it work he’d have to collect something he left behind.


-- --- -- -——— -—- -- - – —- - -- -- -

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On another plane:
“What are you planning on doing about it?” He tried to cover the disapproval in his voice, because he expected he already knew what she planned. He cared for her, though, and didn’t want to make her into an enemy.
She gave him a look that penetrated him deeply. “I’ll do what I must. It’s not as if I take any pleasure in it, but this can’t be ignored – and before you onject, I’ll do it alone. I don’t want any company this time.”
She left the room. And that was that. He would just have to let her go, how could he stop her, anyway?

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7/12/2008
The Juggernaut II
  • Game Date: Alternate timeline
  • Party members: Krrr, Travis, Dandelus, Dagan, Faradey, Anwar, Kulira (briefly)
  • Place: Outside Town of Peleston
  • NPCs: Adventuring party with Deer head guy
  • Summary:
    • Still fighting Juggernaut
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6/1/2008
The Juggernaut
  • Game Date: Alternate timeline
  • Party members: Krrr, Travis, Dandelus, Dagan
  • Place: Town of Peleston, Tyrnoth
  • NPCs: Adventuring party with Deer head guy
  • Summary:
    • Investigate origin of Juggernaut at Tyrnoth
    • Attacked Juggernaut
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3/29/2008
  • Game Date:
  • Party members: Travis, Anwar, Dagan
  • Place: Town of Thenelhoven
  • NPCs: Aburn, Lauran, Michean & Lea Bellows, Maynard, Baron Victor Elgin, Messenger
  • Summary:
    • Investigate death of fighter trainee in Peleston
    • Deal with Vengeance people
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Getting around
Email from Thom

(From an email sent by Thom on 3/7/08, not sure where in the timeline this is from)

Traveling in it’s purest sense is an experience the party hasn’t shared in ages. Each have had occasion to come and go, but usually as a group you’ve been pressed by the next adventure. Now, moving across the land while Travis discovers truths about the new items leads you all to a new appreciation of the long road.

During the weeks that passed, Faradey used his skills to help guide some pilgrims, to forage up some northern herbs for cooking, and to defend some herders from persistent “Howlies” (some monstrous form of carnivorous owls, sorta gobliny, too) Krr found kindred spirits in the village of Heugerheuger, and came away with a few drinking songs and a drinking trophy. He used his skills to help rebuild the old alehouse, which was a very popular stop for travelers. Later he used his raft building skills to put together a floating bridge so locals could cross a river swollen with early spring waters. Anwar served in the role of jurist to settle a dispute over access rights along a narrow mountain pass, in the end creating a precise schedule allowing all parties access. The people were so pleased with his manner, they paid him with a fat goat. Overall it was a very rewarding road trip. After leaving Faradey with his people, the group returned to Peleston, and then on to Destin, to check in with the enchanter Garson Kord. After some business there, Krr decides to leave to get some training of his own, and Anwar feels the pull of responsibility and returns to the Citadel to handle some important political issues. Travis returns to Peleston to prepare for his Plane shift to the Plane of Radiance.
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3/2/2008
  • Game Date:
  • Party members: Travis, Anwar, Faradey, Krrr
  • Place: outside orc camp
  • NPCs: Haiku
  • Summary:
    • Investigate grove of trees
    • Deal with demon
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